BioWare

Video game developer · Canada · Closed in 2026

BioWare

Founded in February 1995

22
games developed
0
games published
0
in development
800
employees

History of BioWare

BioWare was a Canadian studio based in Edmonton, Alberta. It was founded by three newly qualified doctors from the University of Alberta, Ray Muzyka, Greg Zeschuk and Augustine Yip, who had programmed a medical simulation together and played games in their spare time. The three put up the starting capital themselves; the company was incorporated on 1 February 1995 and launched that May. Its first game was Shattered Steel (1996), published by Interplay.

Working with Interplay and the Dungeons & Dragons licence, it made Baldur's Gate (1998) on its Infinity Engine, which other studios later used for Planescape: Torment. Next came MDK2, its first console game, Baldur's Gate II: Shadows of Amn (2000), Neverwinter Nights (2002), whose module toolset built a large player community, and Star Wars: Knights of the Old Republic (2003), made with LucasArts. In 2005 it released Jade Empire, its first role-playing game based on its own intellectual property.

Electronic Arts bought BioWare on 11 October 2007, a month before Mass Effect came out. Under EA it released Dragon Age: Origins (2009), Mass Effect 2 (2010), game of the year at the Interactive Achievement Awards and the BAFTAs, Star Wars: The Old Republic (2011), its first massively multiplayer online role-playing game, and Mass Effect 3 (2012), whose ending caused such controversy that the studio released an 'Extended Cut'. Muzyka and Zeschuk retired in 2012. Dragon Age: Inquisition (2014) became its best-selling game.

Difficult years followed on EA's Frostbite engine: Mass Effect: Andromeda (2017) split critics and Anthem (2019) fell short of the publisher's hopes. After Mass Effect: Legendary Edition (2021), Dragon Age: The Veilguard (2024) also missed EA's expectations. Once the takeover of EA by a group led by Saudi Arabia's Public Investment Fund had closed, it was announced in October 2026 that BioWare would be shut down and the next Mass Effect cancelled.

Milestones

  1. 1995

    Ray Muzyka, Greg Zeschuk and Augustine Yip found BioWare.

  2. 1998

    Baldur's Gate.

  3. 2002

    Neverwinter Nights.

  4. 2003

    Star Wars: Knights of the Old Republic.

  5. 2007

    Electronic Arts buys the studio; Mass Effect is released.

  6. 2009

    Dragon Age: Origins.

  7. 2011

    Star Wars: The Old Republic, its first MMORPG.

  8. 2014

    Dragon Age: Inquisition, its best-selling game.

  9. 2026

    The studio's closure is announced.

Its best-known games

Every game it has developed (22)

2024

2021

2019

2018

2012

  • Mass Effect 3: Special Edition WiiU
  • Mass Effect Datapad iOS
  • Mass Effect 3 PS3, PC, X360

2010

  • Mass Effect 2 PS3, PC, X360

2009

  • Mass Effect Galaxy iOS

2008

  • Sonic Chronicles: The Dark Brotherhood NDS

2007

  • Mass Effect PS3, PC, X360
  • Jade Empire: Special Edition Android, PC, iOS, Mac

2005

  • Jade Empire XBOX

2003

2002

  • Neverwinter Nights Linux, PC, Mac

2001

  • MDK2: Armageddon PS2

2000

  • Baldur's Gate II: Shadows of Amn Linux, PC, Mac
  • MDK2 Wii, PC, DC, PS2

1998

  • Baldur's Gate Linux, PC, iOS, Mac

1996

  • Shattered Steel PC, Mac, DOS