
Xbox 360PEGI 3
Need for Speed: Shift
- Publisher:
- Electronic Arts
- Year:
- 2009
76/100 on IGDB83Metacritic
We don't have store prices for this game yet
What it's worth
Market value
€4.74
Source: PriceCharting, second-hand market price in US dollars converted to euros at the ECB rate. It is their reference price: complete in box with manual (CIB) or, when that is missing, loose. Data from October 12, 2026.
Where it's cheapest
Today's price for the new game in Spanish stores, lowest first.
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Is it a good time to buy?
We only have a few days of prices so far
Price history by store
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About the game
Description
Need for Speed SHIFT is an award-winning authentic racing game that combines the true driver’s experience with real-world physics, pixel-perfect car models, and a wide range of authentic race tracks. Need for Speed SHIFT takes players in a different direction to create a simulation experience that replicates the true feeling of driving high-end performance cars. Players are thrust into the loud, visceral, intense, athletic experience of racing a car on the edge of control from the driver’s perspective through the combination of perception based G-forces, the hyper reality of the cockpit view, and the brutal experience of a first person crash dynamic. Need for Speed SHIFT features an accurate, accessible physics-based driving model that allows you to feel every impact, every change of track surface and every last bit of grip as you push yourself to the edge.
Original IGDB description.
- Genre
- Racing, Simulator
- Release
- September 15, 2009
- Developer
- Slightly Mad Studios
- Publisher
- Electronic Arts
- Game modes
- Single player, Multiplayer
- Length (HowLongToBeat)
- Main story: 13 h · Main + extras: 26 h · Completionist: 30.5 h
Critic and user scores
- 76/100 on IGDB · 228 ratings
- 83/100 on Metacritic
Scores published by IGDB and Metacritic (via RAWG). They are not Games Library ratings.
Game data: IGDB.
Grading
Grading a game means sending it to an independent company that certifies it is genuine, scores its condition and seals it in a case. It is mostly done with sealed or near-mint copies, and it changes their value a lot.
How grading works and when it's worth it