Return to Castle Wolfenstein — Xbox

XboxPEGI 16

Return to Castle Wolfenstein

Publisher:
id Software, Aspyr Media, Activision, Microsoft Game Studios
Year:
2001

74/100 on IGDB88Metacritic

We don't have store prices for this game yet

What it's worth

Market value

€7.42

Source: PriceCharting, second-hand market price in US dollars converted to euros at the ECB rate. It is their reference price: complete in box with manual (CIB) or, when that is missing, loose. Data from October 12, 2026.

Where it's cheapest

Today's price for the new game in Spanish stores, lowest first.

Right now we can't find it new in the stores we check. Add it to your wishlist and we'll let you know when it appears or drops.

Is it a good time to buy?

We only have a few days of prices so far

Price history by store

There isn't enough history to draw the chart yet. We record every store's price every day.

About the game

Description

Return to Castle Wolfenstein is a first-person shooter and a reboot of Wolfenstein 3D. The player's arsenal includes among others a Luger, MP 40 submachine gun, Mauser rifle with sniper scope, flamethrower, dynamite and grenades. The game also features a multiplayer component in which players are split into Axis and Allies sides with each a set of objectives to complete.

Original IGDB description.

Genre
Shooter
Release
November 19, 2001
Developer
Gray Matter Interactive, Westlake Interactive, Raster Productions
Publisher
id Software, Aspyr Media, Activision, Microsoft Game Studios
Game modes
Single player, Multiplayer
Length (HowLongToBeat)
Main story: 8 h · Main + extras: 10 h · Completionist: 11 h

Critic and user scores

  • 74/100 on IGDB · 474 ratings
  • 88/100 on Metacritic

Scores published by IGDB and Metacritic (via RAWG). They are not Games Library ratings.

Game data: IGDB.

Grading

Grading a game means sending it to an independent company that certifies it is genuine, scores its condition and seals it in a case. It is mostly done with sealed or near-mint copies, and it changes their value a lot.

How grading works and when it's worth it